Table of Contents Chairs'
Welcome AAMAS 2017 Conference Organization AAMAS 2017 Senior Program Committee AAMAS 2017 Additional Reviewers |
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Trying
to Fix Traffic: Past, Present, and Some Future Trends (Page
1) On
AI, Markets and Machine Learning (Page
2) Active
Optimization and Self Driving Cars (Page
3) Enhancing
Human Capability with Intelligent Machine Teammates (Page
4) Optimal
Social Decision Making (Page
5) |
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Session 1A: Computational Social Choice 1 Bribery
as a Measure of Candidate Success: Complexity Results for Approval-Based
Multiwinner Rules (Page
6) Proportional
Representation in Vote Streams (Page
15) Beyond
Electing and Ranking: Collective Dominating Chains, Dominating Subsets
and Dichotomies (Page
24) Condorcet
Consistent Bundling with Social Choice (Page
33) Parameterized
Dichotomy of Choosing Committees Based on Approval Votes in the Presence
of Outliers (Page
42) |
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Session 1B: Computational Game Theory & Mechanism Design 1 SATS:
A Universal Spectrum Auction Test Suite (Page
51) Generalizing
Demand Response Through Reward Bidding (Page
60) Mechanism
Design with Unknown Correlated Distributions: Can We Learn Optimal Mechanisms? (Page
69) Practical
versus Optimal Mechanisms (Page
78) Thompson
Sampling Based Mechanisms for Stochastic Multi-Armed Bandit Problems (Page
87) |
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A
Declarative Modular Framework for Representing and Applying Ethical Principles (Page
96) The
Event Calculus in Probabilistic Logic Programming with Annotated Disjunctions (Page
105) Symbolic
Model Checking Multi-Agent Systems against CTL*K Specifications (Page
114) A
Succinct Language for Dynamic Epistemic Logic (Page
123) Exploring
the Bidimensional Space: A Dynamic Logic Point of View (Page
132) |
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Session 1D: Novel Applications in Safety and Security Coordinating
Vessel Traffic to Improve Safety and Efficiency (Page
141) Influence
Maximization in the Field: The Arduous Journey from Emerging to Deployed
Application (Page
150) Cloudy
with a Chance of Poaching: Adversary Behavior Modeling and Forecasting
with Real-World Poaching Data (Page
159) Prioritized
Allocation of Emergency Responders based on a Continuous-Time Incident
Prediction Model (Page
168) A
Game Theoretic Approach to Strategy Generation for Moving Target Defense
in Web Applications (Page
178) |
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Session 1E: Constraint Reasoning A
Partial Decision Scheme for Local Search Algorithms for Distributed Constraint
Optimization Problems (Page
187) An
Iterative Refined Max-sum_AD Algorithm via Single-side Value Propagation
and Local Search (Page
195) A
Deterministic Distributed Algorithm for Reasoning with Connected Row-Convex
Constraints (Page
203) Infinite-Horizon
Proactive Dynamic DCOPs (Page
212) Proactive
Project Scheduling with Time-dependent Workability Uncertainty (Page
221) |
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Session 1F: Engineering Agent Systems Arnor:
Modeling Social Intelligence via Norms to Engineer Privacy-Aware Personal
Agents (Page 230) Decentralizing
MAS Monitoring with DecAMon (Page
239) Integrating
BDI Agents with Agent-Based Simulation Platforms: (JAAMAS Extended Abstract) (Page
249) Debugging
Agent Programs with Why? Questions (Page
251) BDI
Agent Testability Revisited (JAAMAS Extended Abstract) (Page
260) |
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Session 2A: Fair Division and Cooperative Game Theory Approximate
Solutions To Max-Min Fair and Proportionally Fair Allocations of Indivisible
Goods (Page 262) The
Atkinson Inequality Index in Multiagent Resource Allocation (Page
272) Fair
Division via Social Comparison (Page
281) Stability
of Generalized Two-sided Markets with Transaction Thresholds (Page
290) Supermodular
Games on Social Networks (Page
299) Coalition
Structure Generation and CS-core: Results on the Tractability Frontier
for games represented by MC-nets (Page
308) |
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Session 2B: Assignment and Matching Problems Weighted
Matching Markets with Budget Constraints (Page
317) Random
Assignment with Optional Participation (Page
326) Majority
Graphs of Assignment Problems and Properties of Popular Random Assignments (Page
335) Stable
Matching with Uncertain Pairwise Preferences (Page
344) Parameterized
Complexity of Group Activity Selection (Page
353) Efficient
Near-optimal Algorithms for Barter Exchange (Page
362) |
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Session 2C: Negotiation and Virtual Agents Automated
Negotiations for General Game Playing (Page
371) An
Automated Negotiation Agent for Permission Management (Page
380) The
Value of Information in Automated Negotiation: A Decision Model for Eliciting
User Preferences (Page
391) Grumpy
& Pinocchio: Answering Human-Agent Negotiation Questions through Realistic
Agent Design (Page
401) Towards
An Autonomous Agent that Provides Automated Feedback on Students' Negotiation
Skills (Page 410) Increasing
Fairness by Delegating Decisions to Autonomous Agents (Page
419) |
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Session 2D: Agent-Based and Social Simulation Agent-Based
Modeling and Simulation of Mosquito-Borne Disease Transmission (Page
426) What
Becomes of the Broken Hearted?: An Agent-Based Approach to Self-Evaluation,
Interpersonal Loss, and Suicide Ideation (Page
436) The
Importance of Modelling Realistic Human Behaviour When Planning Evacuation
Schedules (Page 446) Learning
Conventions via Social Reinforcement Learning in Complex and Open Settings (Page
455) Multi-agent
Reinforcement Learning in Sequential Social Dilemmas (Page
464) Phase
Transitions in Possible Dynamics of Cellular and Graph Automata Models
of Sparsely Interconnected Multi-Agent Systems (Page
474) |
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Session 2E: Multi-Robot Coordination and Swarm Robotics A
GRASP Metaheuristic for the Coverage of Grid Environments with Limited-Footprint
Tools (Page 484) Decentralised
Online Planning for Multi-Robot Warehouse Commissioning (Page
492) Multirobot
Symbolic Planning under Temporal Uncertainty (Page
501) Exploiting
Robotic Swarm Characteristics for Adversarial Subversion in Coverage Tasks (Page
511) Three
Years of the RoboCup Standard Platform League Drop-In Player Competition:
Creating and Maintaining a Large Scale Ad Hoc Teamwork Robotics Competition
(JAAMAS Extended Abstract) (Page
520) Scaling
Expectation-Maximization for Inverse Reinforcement Learning to Multiple
Robots under Occlusion (Page
522) |
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Asynchronous
Data Aggregation for Training End to End Visual Control Networks (Page
530) Bootstrapping
with Models: Confidence Intervals for Off-Policy Evaluation (Page
538) Reasoning
about Hypothetical Agent Behaviours and their Parameters (Page
547) Forward
Actor-Critic for Nonlinear Function Approximation in Reinforcement Learning (Page
556) Reward
Shaping in Episodic Reinforcement Learning (Page
565) Learning
to Partition using Score Based Compatibilities (Page
574) |
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Session 3A: Computational Social Choice 2 Manipulation
of Hamming-based Approval Voting for Multiple Referenda and Committee
Elections (Page 597) New
Approximation for Borda Coalitional Manipulation (Page
606) Complexity
of Control by Partition of Voters and of Voter Groups in Veto and Other
Scoring Protocols (Page
615) Divide
and Conquer: Using Geographic Manipulation to Win District-Based Elections (Page
624) Structured
Proportional Representation (Page
633) |
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Session 3B: Computational Game Theory & Mechanism Design 2 Referral-Embedded
Provision Point Mechanisms for Crowdfunding of Public Projects (Page
642) Spoofing
the Limit Order Book: An Agent-Based Model (Page
651) Hotelling-Downs
Model with Limited Attraction (Page
660) Stop
Nuclear Smuggling Through Efficient Container Inspection (Page
669) Coordinating
Multiple Defensive Resources in Patrolling Games with Alarm Systems (Page
678) |
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A
Path in the Jungle of Logics for Multi-agent System: On the Relation between
General Game-playing Logics and Seeing-to-it-that Logics (Page
687) Iterated
Games with LDL Goals over Finite Traces (Page
696) Iterated
Boolean Games for Rational Verification (Page
705) Reasoning
about Natural Strategic Ability (Page
714) Coalition
Power in Epistemic Transition Systems (Page
723) |
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Exploiting
Anonymity and Homogeneity in Factored Dec-MDPs through Precomputed Binomial
Distributions (Page
732) GUBS:
a Utility-Based Semantic for Goal-Directed Markov Decision Processes (Page
741) Cost-Based
Goal Recognition for Path-Planning (Page
750) BDI
Agent Reasoning with Guidance from HTN Recipes (Page
759) Progressing
Intention Progression: A Call for a Goal-Plan Tree Contest (Page
768) |
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Using
Virtual Narratives to Explore Children's Story Understanding (Page
773) MISER:
Mise-En-Scène Region Support for Staging Narrative Actions in Interactive
Storytelling (Page
782) Pedagogical
Agents as Team Members: Impact of Proactive and Pedagogical Behavior on
the User (Page 791) Incorporating
Emotion Perception into Opponent Modeling for Social Dilemmas (Page
801) "Is
It Just Me?" : Evaluating Attribution of Negative Feedback as a Function
of Virtual Instructor's Gender and Proxemics (Page
810) |
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Session 3F: Transportation and Routing Data-Driven
Simulation and Optimization for Incident Response in Urban Railway Networks (Page
819) Real-time
Adaptive Tolling Scheme for Optimized Social Welfare in Traffic Networks (Page
828) Lifelong
Multi-Agent Path Finding for Online Pickup and Delivery Tasks (Page
837) Learning
to Minimise Regret in Route Choice (Page
846) Joint
Movement of Pebbles in Solving the (N2-1)-Puzzle and its Applications
in Cooperative Path-Finding: (JAAMAS Extended Abstract) (Page
856) |
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Session 4A: Computational Social Choice 3 Proxy
Voting for Better Outcomes (Page
858) Real
Candidacy Games: A New Model for Strategic Candidacy (Page
867) Doodle
Poll Games (Page
876) Distant
Truth: Bias Under Vote Distortion Costs (Page
885) A
Restricted Markov Tree Model for Inference and Generation in Social Choice
with Incomplete Preferences (Page
893) |
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Session 4B: Computational Game Theory & Mechanism Design 3 Combining
Incremental Strategy Generation and Branch and Bound Search for Computing
Maxmin Strategies in Imperfect Recall Games (Page
902) Computing
Approximate Pure Nash Equilibria in Digraph k-Coloring Games (Page
911) Detecting
Switches Against Non-Stationary Opponents (JAAMAS Extended Abstract) (Page
920) An
Exploration Strategy Facing Non-Stationary Agents (JAAMAS Extended Abstract) (Page
922) Safely
Using Predictions in General-Sum Normal Form Games (Page
924) |
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Session 4C: Judgment Aggregation and Argumentation Planning
for Persuasion (Page
933) Are
Ranking Semantics Sensitive to the Notion of Core? (Page
943) Complexity
Results for Aggregating Judgments using Scoring or Distance-Based Procedures (Page
952) Reinforcement
Learning for Multi-Step Expert Advice (Page
962) Applying
Copeland Voting to Design an Agent-Based Hyper-Heuristic (Page
972) |
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Session 4D: Novel Applications in Smart Grids and Mobility A
Multiagent System Approach to Scheduling Devices in Smart Homes (Page
981) Label
Correction and Event Detection for Electricity Disaggregation (Page
990) A
Distributed Constraint Optimization (DCOP) Approach to the Economic Dispatch
with Demand Response (Page
999) Save
Money or Feel Cozy? A Field Experiment Evaluation of a Smart Thermostat
that Learns Heating Preferences (Page
1008) Adaptive
Pricing Mechanisms for On-Demand Mobility (Page
1017) |
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Session 4E: Networking and Communication Uniform
Information Exchange in Multi-channel Wireless Ad Hoc Networks (Page
1026) Multi-Agent
Nonlinear Negotiation for Wi-Fi Channel Assignment (Page
1035) A
Distributed, Multi-Agent Approach to Reactive Network Resilience (Page
1044) Splee:
A Declarative Information-Based Language for Multiagent Interaction Protocols (Page
1054) Vocabulary
Alignment in Openly Specified Interactions (Page
1064) |
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Session 4F: Teamwork, Coordination, and Cooperation Theoretical
Foundations of Team Matchmaking (Page
1073) Incentivizing
Cooperation between Heterogeneous Agents in Dynamic Task Allocation (Page
1082) Causality,
Responsibility and Blame in Team Plans (Page
1091) Simultaneously
Learning and Advising in Multiagent Reinforcement Learning (Page
1100) Cooperative
Set Function Optimization Without Communication or Coordination (Page
1109) |
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Session 5A: Computational Social Choice 4 Anyone
But Them: The Complexity Challenge for A Resolute Election Controller (Page
1133) The
Complexity of Bribery and Control in Group Identification (Page
1142) Complexity
Results for Manipulation, Bribery and Control of the Kemeny Judgment Aggregation
Procedure (Page 1151) Distributed
Monitoring of Election Winners (Page
1160) The
Complexity of Control and Bribery in Majority Judgment (Page
1169) On
the Complexity of Borda Control in Single-Peaked Elections (Page
1178) |
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Session 5B: Logic & Game Theory Analyzing
Games with Ambiguous Player Types Using the MINthenMAX Decision Model (Page
1187) Strategic
Disclosure of Opinions on a Social Network (Page
1196) Hiding
Actions in Multi-Player Games (Page
1205) Synthesizing
Optimal Social Laws for Strategical Agents via Bayesian Mechanism Design (Page
1214) Attenuate
Locally, Win Globally: An Attenuation-based Framework for Online Stochastic
Matching with Timeouts (Page
1223) Multi-Channel
Marketing with Budget Complementarities (Page
1232) |
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Fixpoint
Approximation of Strategic Abilities under Imperfect Information (Page
1241) Decidability
Results for ATL* with Imperfect Information and Perfect Recall (Page
1250) Agent-based
Abstractions for Verifying Alternating-time Temporal Logic with Imperfect
Information (Page
1259) Verification
of Multi-agent Systems with Imperfect Information and Public Actions (Page
1268) Game-Theoretic
Semantics for ATL+ with Applications to Model Checking (Page
1277) Bisimulations
for Verifying Strategic Abilities with an Application to ThreeBallot (Page
1286) |
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Group
Reasoning in Social Environments (Page
1296) Uncharted
but not Uninfluenced: Influence Maximization with an Uncertain Network (Page
1305) Robustness
in Discrete Preference Games (Page
1314) Contrasting
the Spread of Misinformation in Online Social Networks (Page
1323) Limiting
Concept Spread in Environments with Interacting Concepts (Page
1332) On
the Construction of Covert Networks (Page
1341) |
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Session 5E: Human-Robot Interaction and Learning in Robotics Temporal
Models for Robot Classification of Human Interruptibility (Page
1350) A
Tale of Two Architectures: A Dual-Citizenship Integration of Natural Language
and the Cognitive Map (Page
1360) Multi-Robot
Human Guidance: Human Experiments and Multiple Concurrent Requests (Page
1369) Spoken
Instruction-Based One-Shot Object and Action Learning in a Cognitive Robotic
Architecture (Page
1378) Effect
of Leader Placement on Robotic Swarm Control (Page
1387) Probabilistic
Supervisory Control Theory (pSCT) Applied to Swarm Robotics (Page
1395) |
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Error
Cascades in Collective Behavior: A Case Study of the Gradient Algorithm
on 1000 Physical Agents (Page
1404) Inverse
Reinforcement Learning in Swarm Systems (Page
1413) Social
Manifestation of Guilt Leads to Stable Cooperation in Multi-Agent Systems (Page
1422) Commitment
and Participation in Public Goods Games (JAAMAS Extended Abstract) (Page
1431) Understanding
Norm Change: An Evolutionary Game-Theoretic Approach (Page
1433) Multi-Agent
Flag Coordination Games (Page
1442) |
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A
Deep Learning Approach for Norm Conflict Identification (Page
1451) An
Agent-Based Self-Organizing Traffic Environment for Urban Evacuations (Page
1454) Parametric
Runtime Verification of Multiagent Systems (Page
1457) Timed
ATL: Forget Memory, Just Count (Page
1460) Synergistic
Team Composition (Page
1463) On
Approximate Welfare- and Revenue-Maximizing Equilibria for Size-Interchangeable
Bidders (Page 1466) Coalition
Formability Semantics with Conflict-Eliminable Sets of Arguments (Page
1469) Pareto
Optimal Allocation under Uncertain Preferences (Page
1472) Coalitional
Exchange Stable Matchings in Marriage and Roommate Markets (Page
1475) Large-Scale
Complex Adaptive Systems using Multi-Agent Modeling and Simulation (Page
1478) Profit
Optimization in Commercial Ridesharing (Page
1481) Gesture-Based
Control of Autonomous UAVs (Page
1484) A
Modular Framework for Decentralised Multi-Agent Planning (Page
1487) Affect
of Robot's Competencies on Children's Perception (Page
1490) K-Memory
Strategies in Repeated Games (Page
1493) WITHDRAWN
Post Processing & Paginating (4/6, LT) Evolutionary Game-theoretic Modeling
of Past Societies' Organization Structure (Page
1496) A
Comparison of Targeted Layered Containment Strategies for a Flu Pandemic
in Three US Cities (Page
1499) Give
Agents Some REST: A Resource-oriented Abstraction Layer for Internet-scale
Agent Environments (Page
1502) Max-sum
Revisited; The Real Power of Damping (Page
1505) A
Practical Resource-Constrained Norm Monitor (Page
1508) Multi-player
Approximate Nash Equilibria (Page
1511) Zero-Sum
Game Techniques for Approximate Nash Equilibria (Page
1514) Reusing
Skills for First-Time Solution of Navigation Tasks in Platform Videogames (Page
1517) Other-Condemning
Anger = Blaming Accountable Agents for Unattainable Desires (Page
1520) Memory-Based
Mechanisms for Economic Agents (Page
1523) Modelling
and Reasoning about Remediation Actions in BDI Agents (Page
1526) Doxastic
Reasoning with Multi-Source Justifications based on Second Order Propositional
Modal Logic (Page
1529) Two
Forms of Explanations in Computational Assumption-based Argumentation (Page
1532) Fair
Allocation of Indivisible Goods with Different Entitlements (Page
1535) Flexible
POMDP Framework for Human-Robot Cooperation in Escort Tasks (Page
1538) Finding
a Needle in a Haystack: Satellite Detection of Moving Objects in Marine
Environments (Page
1541) Context-Based
Concurrent Experience Sharing in Multiagent Systems (Page
1544) Learning
to Assemble Objects with a Robot Swarm (Page
1547) interActors:
A Model for Separating Complex Communication Concerns in Multiagent Computations (Page
1550) Agent
Behaviors for Joining and Leaving a Flock (Page
1553) DYCOM:
A Dynamic Truthful Budget Balanced Double-sided Combinatorial Market (Page
1556) A
Flexible Approach for Designing Optimal Reward Functions (Page
1559) Prom
Week Meets Skyrim: Developing a Social Agent Architecture in a Commercial
Game (Page 1562) Adapting
with Honeypot Configurations to Detect Evolving Exploits (Page
1565) Argumentation-Based
Defeasible Reasoning For Existential Rules (Page
1568) Local
Norm Phenomena in Multi-Agent Systems under Community Networks (Page
1570) Evolving
Collective Driving Behaviors (Page
1573) On
Parameterized Complexity of Group Activity Selection Problems on Social
Networks (Page 1575) Working
Together: Committee Selection and the Supermodular Degree (Page
1578) Safety
First: Strategic Navigation in Adversarial Environments (Page
1581) Refinements
and Randomised Versions of Some Tournament Solutions (Page
1584) Mechanism
Design for Ontology Alignment (Page
1587) Generalised
Discount Functions applied to a Monte-Carlo AI\mu Implementation (Page
1589) Agent-based
Influence Maintenance in Social Networks (Page
1592) Protecting
Elections with Minimal Resource Consumption (Page
1595) Dynamic
Generalization Kanerva Coding in Reinforcement Learning for TCP Congestion
Control Design (Page
1598) Autonomous
Model Management via Reinforcement Learning - Extended Abstract (Page
1601) Disparity-Aware
Group Formation for Recommendation (Page
1604) Multi-armed
Bandit Mechanism with Private Histories (Page
1607) Making
and Improving Predictions of Interest Using an MDP Model (Page
1610) Automating
Decision Making to Help Establish Norm-Based Regulations (Page
1613) Towards
a Framework for Predicting Opportunism in Multi-agent Systems (Page
1616) Symmetry
Detection and Exploitation for Function Approximation in Deep RL (Page
1619) Designing
Learning Algorithms over the Sequence Form of an Extensive-Form Game (Page
1622) A
Theoretical and Empirical Analysis of Reward Transformations in Multi-Objective
Stochastic Games (Page
1625) Limited
Observations and Local Information in Convention Emergence (Page
1628) On
the Gap between Outcomes of Voting Rules (Page
1631) An
Empathic Agent that Alleviates Stress by Providing Support via Social
Media (Page 1634) A
Conversational Agent Powered by Online Learning (Page
1637) SLA-Mechanisms
for Electricity Trading under Volatile Supply and Varying Criticality
of Demand (Page 1640) Firefly-based
Facial Expression Recognition: Extended Abstract (Page
1643) Evolutionary
Synthesis of Stable Normative Systems (Page
1646) Dealing
with Incompatibilities among Goals (Page
1649) Model-Based
Testing of an Industrial Multi-Robot Navigation System (Page
1652) AQUAMan:
An Adaptive QoE-Aware Negotiation Mechanism for SaaS Elasticity Management (Page
1655) Extending
the Range of Delivery Drones by Exploratory Learning of Energy Models (Page
1658) Generating
Virtual Characters from Personality Traits via Reverse Correlation and
Linear Programming (Page
1661) Towards
a Spatio-Temporal Agent-Based Recommender System (Page
1664) A
Dominant Strategy Truthful, Deterministic Multi-Armed Bandit Mechanism
with Logarithmic Regret (Page
1667) Uttering
Only What is Needed: Enthymemes in Multi-Agent Systems (Page
1670) FIDES:
How Emotions and Small Talks May Influence Trust in an Embodied vs. Non-embodied
Robot (Page 1673) Contextual
Ranking of Behaviors for Large-scale Multiagent Simulations (Page
1676) Thwarting
Vote Buying Through Decoy Ballots (Page
1679) Curriculum
Design for Machine Learners in Sequential Decision Tasks (Page
1682) Detecting
Commitment Abandonment by Monitoring Sub-Optimal Steps during Plan Execution (Page
1685) Multiple-Profile
Prediction-of-Use Games (Page
1688) Using
Tags To Bootstrap Stereotypes And Trust (Page
1691) Deeper
Understanding of Vague Instructions through Simulated Execution (Page
1694) Data
Driven Strategies for Active Monocular SLAM using Inverse Reinforcement
Learning (Page 1697) On-the-fly
Learning and Monitoring of Partially Observed Navigation Plan (Page
1700) Pure
Exploration in Episodic Fixed-Horizon Markov Decision Processes (Page
1703) Analysing
Congestion Problems in Multi-agent Reinforcement Learning (Page
1705) Active
Perception at the Architecture Level (Page
1708) Strategically
Misleading the User: Building a Deceptive Virtual Suspect (Page
1711) Extending
JaCalIVE Framework to Create Virtual Worlds by Means of an OWL Ontology (Page
1714) MATe:
Multiagent Architecture for Taming e-Devices (Page
1716) Pricing
Optimization for Selling Reusable Resources (Page
1719) Speeding
up Tabular Reinforcement Learning Using State-Action Similarities (Page
1722) Model-Driven
Engineering in Agent-based Modeling and Simulation: a Case Study in the
Traffic Signal Control Domain (Page
1725) Analysis
of Meta-level Communication for Distributed Resource Allocation Problems (Page
1728) Consensus
on Social Graphs under Increasing Peer Pressure (Page
1731) Inverse
Reinforcement Learning Under Noisy Observations (Page
1733) Optimal
Decision Making with CP-nets and PCP-nets (Page
1736) Multiagent
Coordination Using Graph Structured Mathematical Optimization (Page
1739) Optimizing
Resource Allocation with Intelligent Agents (Page
1742) Bootstrapping
Trust with Partial and Subjective Observability (Page
1745) Online
Recognition of Navigation Goals Through Goal Mirroring (Page
1748) On
Repeated Stackelberg Security Game with the Cooperative Human Behavior
Modelfor Wildlife Protection (Page
1751) Task
Parametrization through Multi-modal Analysis of Robot Experiences (Page
1754) Mechanism
Design for Social Law Synthesis under Incomplete Information (Page
1757) A
Trust-based Mixture of Gaussian Processes Model for Robust Participatory
Sensing (Page 1760) Budgeted
Online Assignment in Crowdsourcing Markets: Theory and Practice (Page
1763) Pursuing
a Faster Evader Based on an Agent Team with Unstable Speeds (Page
1766) Approval
Voting with Intransitive Preferences (Page
1769) Cognition-enabled
Task Interpretation for Human-Robot Teams in a Simulation-based Search
and Rescue Mission (Page
1772) A
Dynamic Resource Allocation Approach for Concurrent Emergency Events in
Metropolitan Regions (Page
1775) Transfer
Learning in Multi-Armed Bandit: A Causal Approach (Page
1778) |
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Bang:
A System for Training and Visualization in Multi-agent Team Formation:
(Demonstration) (Page
1781) KINGFISHER:
Total Maritime Awareness System (Page
1784) Databroker
System: A New Online Advertising System That Keeps Users Engaged While
Preserving Their Privacy (Page
1787) Prom
Week Meets Skyrim (Page
1790) Automatic
Construction of Agent-based Simulation Using Business Process Diagrams
and Ontology-based Models (Page
1793) A
Multi-Agent Platform for Augmented Reality based Product-Service Systems (Page
1796) Mise-En-Scène
of Narrative Action in Interactive Storytelling (Page
1799) ABStractme:
Modularized Environment Modeling in Agent-based Simulations (Page
1802) A
New Solution to the Traffic Managing System for Autonomous Vehicles (Page
1805) An
Interactive Narrative Platform for Story Understanding Experiments (Page
1808) Synthesising
Industry-Standard Manufacturing Process Controllers (Page
1811) A
Multi-Agent System for Coordinating Vessel Traffic (Page
1814) Using
Intention Recognition in a Simulation Platform to Assess Physical Activity
Levels of an Office Building (Page
1817) |
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Solving
Imperfect Recall Games (Page
1820) Engineering
Socially Intelligent Personal Agents via Norms (Page
1822) A
Framework for Large Scale Complex Adaptive Systems Modeling, Simulation,
and Analysis (Page
1824) Identifying
and Responding to Cooperative Actions in General-sum Normal Form Games (Page
1826) Investigating
Travel Choice Behaviour: a New Approach Using Interactive Experiments
with Driving Simulators (Page
1828) Real-World
Evaluation and Deployment of Adversary Attack Prediction Models (Page
1830) Asking
Human Help in Contingent Planning (Page
1832) Bridging
the Gap Between Simulation and Reality (Page
1834) Coalition
Formation in Structured Environments (Page
1836) Coping
with Hardness of Welfare Maximization by Introducing Useful Complexity
Measures (Page 1838) Agent-based
Security and Efficiency Estimation in Airport Terminals (Page
1840) Contingent
Payment Mechanisms for Future Coordination (Page
1842) Adaptive
and Dynamic Allocation of Security Resources (Page
1843) Persuasive
Negotiation Dialogues using Rhetorical Arguments (Page
1845) Theoretical
Models for Learning from Multiple, Heterogenous and Strategic Agents (Page
1847) Argumentation
Schemes and Enthymemes in Multi-agent Systems (Page
1849) How
Do Humans Teach: On Curriculum Design for Machine Learners (Page
1851) Consensus
Decision-Making Using Argumentation (Page
1853) Minimising
Regret in Route Choice (Page
1855) On
Demonstrating the Impact of Defeasible Reasoning in Practice via a Multi-layer
Argument-based Framework (Page
1857) Social
Norms of Cooperation in Multiagent Systems (Page
1859) Moving
Target Defense: A Symbiotic Framework for AI & Security (Page
1861) Strategic
Reasoning in Digital Zero-Sum Games (Page
1863) Overcoming
Existing Limitations in Electricity-based Artificial Intelligence Applications (Page
1865) Intent
Recognition Through Goal Mirroring (Page
1867) Principled
Autonomous Decision Making for Markets (Page
1869) |
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